Go East 2, South to the wall, then West and follow this path to a hut. Go South 2, West 2, enter the town here so we can teleport here later and then leave. When you see the second tree just West of you, go South one square past it, then West to the wall. Anyway head South to the wall, West 1, South 2, East 2, South to the wall, East to the wall and then go South. There is no screen transition from town to overworld, the journal map just changes is all. This spell costs a lot, but casts Greater Revelation, Kiel's Magic Compass, Ybarra's Armor, Sorcerer Sight and Major Levitation for a lower amount of SP, so it's pretty fucking neato.Īnyway exit the town, return to the guild and head West to do so. For some super good news, your Archmages should be able to get the 2nd level of spells which includes batchspell. Assuming every stat is 18 it'll only take 12 levels to max everything to 20 anyway. The new stat cap is 20 instead of 18 so not that much higher, I had stopped worrying about getting perfect level-ups long before this, so you shouldn't worry about it either. You should head to the Review Board and level up. You'll get some text and a bunch of experience, but most importantly an achievement. If you hate yourself you can work your way out and try not to let the princess die, or use AA: -21/-11/3 or teleport to the stairs on level 1 in the journal. Go East 1 more and allow the princess to join your party. Go East for a fight with the Dark Lord, who is in melee range and therefore an easy kill. Activate the song Seeker's Ballad and go North to the wall (the first wall will turn into doors since you're playing a song, keep going). Now go West 2, North to a chasm (the winged creature will cross it for you) then North 2. You'll have teleported about 3/4 of the way there, so use Scry Site. Go all the way East to the wall, then North until you hit a wall. You'll be in Spinner, go South to the wall, then North 2. Answer "PASS" and then go West to the stairs down to level 4. Go North 1, West 5, South 4, West 5, South 4, West 7, South 2, West 1, South 1, East 1, South 1, then West 1. Go West 1, North 1, West 7, North to the wall, East to the wall, then South. Go North 1, East to the wall, North 1, East 1, North 1, West 1, then North to the wall. Walk into the teleporter and go East 1, South 1, East 2. Now backtrack to the stairs and go East 3, South 2, East 4, North 2 to enter the portal to level 3. I have no clue if you can get another one so make sure to put it in the last spot so it won't be targeted. Go East again to the wall, then West 1, South to the wall, East 1, North 2, East 2, South 1 and then East, recruit the monster. Go East 1, North 1, East 6 into a spinner. Go South and follow this path to a door, East 2 and then South, and follow this path to another door. Go West until you reach a door (don't go through) and go South to the wall, then West 3. Go East to the wall, South to the wall, East to the wall, then South to the wall. Go North 2, East 1, then North until you find the stairs, go down them.įar more complicated route for this floor. Go East 3, North 1, West to the wall, North to the wall, West 1, North 1 then East to the wall. *** Spoiler - click to reveal *** Level 1 Go East into the building, listen to her tale, then go down the stairs to enter the Dark Domain. Anyway from the board go South 1, West 3, South 2, East to the wall and then North 7. If you need to heal SP, Roscoe's is 5 steps North. Head South to the wall, then East until you can go North and do so 2, go East 3 times, then North 1 and enter the Review Board East of you. He had a lot of stuff for sale, though I don't know if it's because I sold so much in the first one or if it's always like that. Go South 2 and you'll find the blacksmith East of you. After the initial text, you'll be in the guild in the town of Tangramayne. As a result, I just ran from every fight I could and sped through the game to get it over with. Despite this, the enemies will have more and more HP as you go through the game. As I mentioned on the last page, enemies give far less experience than the first game for the vast majority of it, and the equipment you get from chests will be shit for most of the game as well. When you go to the Guild in Bard's Tale 1 to pick the option to move to the second game, pick "Full Transfer" so your characters transfer over as they are, instead of with lowered levels/stats, or none at all. Welcome to the second game, The Destiny Knight.
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